Top10 - FIFA 22 Game Review
➜ With no alarms and no surprises, EA Sports has pumped out yet another incremental update to its football simulation series. FIFA 22’s graphical upgrades and new animation technology make the beautiful game feel better, with goals demanding a more deliberate and rewarding playstyle. Tiny tweaks also improve FIFA 22’s Career Mode and Volta Football ahead of a proper revamp. However, aside from those minor but largely positive changes, this is the same game in a new pair of pants – which means its microtransactions are just as eager as ever to get you to turn your pockets inside out.
➜ David Beckham
has ordered pancakes on a Parisian balcony. As the server slaps the plate down
in front of him, you can see the individual blueberries jostle. The camera then
pans down a floor, past rippling flags and flowerbeds to reveal you, the
protagonist of FIFA 22, having a cheeky lie-in. Don’t worry; EA Sports hasn’t
transformed its beloved football series into a JRPG (that would be far too
interesting) but it’s just put together an absurdly lavish opening to try and
convince all of us that this is the next generation of virtual football. Some
of that Ultimate Team cash has to go somewhere right? Having made the leap to a
PlayStation 5 and Xbox Series X for this year’s game, I quickly noticed the
aesthetic facelift.It’s mostly little things that stick out, like the way a
football shirt catches a player’s skin or the forehead sheen of a busy winger.
At the same time, there’s still a very evident gulf in consistency between
character models; the world’s most popular footballers are rendered in
remarkable detail, sporting bouncy hair and expressive features while managers,
on the other hand, look like they’ve all had dodgy head transplants onto the
same stock body. With action both on and off the pitch looking better than
ever, FIFA 22 can often be an intoxicating atmosphere to take in then, but
these are all surface-level improvements.
➜ HyperMotion
may sound like brain-numbing marketing jargon, but it actually results in tangible
improvements on the pitch : If you’re a perennial FIFA player, you’ll know
that graphical bumps are nice-to-haves, but gameplay is king. This is where
FIFA 22 has made some meaningful progression. Most of the improvements this
year can be attributed to “HyperMotion,” a new motion-capture technology that
EA is leveraging to make FIFA 22 feel more fluid on new-gen consoles by adding
over 4,000 new animations harvested from real-life matches. This may sound like
brain-numbing marketing jargon, but it actually results in tangible
improvements on the pitch.
➜ A forward’s
legs will buckle from the momentum after they ping a shot in the top corner
from outside of the box. Midfielders will react naturally to the blowback from
a strong pass, and wingers with high dribbling stats feel more flexible on the
break. Players still clatter into each other and fuse into well-paid Cronenberg
monsters, making the ball’s trajectory anyone’s guess, but it’s a rare occasion
this time around. Collisions seem to have been improved, with opposition AI
being dragged up in tandem.FIFA 22 is a slower game than FIFA 21 as a result,
but that doesn’t mean it’s all about defence. There’s not a lack of goals; you
just have to earn them with careful passing play and a healthy dose of vision.
Patience often seems to trump pace, which is very refreshing. I’ve muttered
‘what a ball’ more than ever this year, most often after spotting one of my
wingers in space and switching it with a dreamy late lob across the pitch that
leads to a dazzling equaliser.
➜ FIFA 22 is a
slower game than FIFA 21 as a result, but that doesn’t mean it’s all about
defence : I’ve always been a big proponent of using both triggers to
jockey, intercept a pass, and counter when defending in FIFA, and it feels more
important than ever to play deliberately and capitalise on these opportunities
in FIFA 22. Players like Jack Grealish and Jadon Sancho are a real challenge to
track, with the new explosive sprint mechanic letting them leave you in the
dust with a knock-on if you don’t try and read their run. It can get hectic as
the opposition closes in on goal, and this is where player switching becomes a
bit too frantic as you try to fill all the gaps in your armour and survive an
onslaught of Tiki-taka. The new Icon Switch mechanic tries to fix this by
letting you click in the right stick and flick to the player you need, but it’s
still not as quick as hammering the bumper, so it’s hard to justify and ends up
feeling redundant when the timing is tight.Because of these changes, I rarely
end up in goalless draws in FIFA 22, though I have also let in some absolute
howlers. Goalkeepers' fingers aren’t as buttery as last year, but even top dogs
like Alisson can fumble under pressure and leave you scratching your head. It’s
much harder to get past them in basic one-on-ones, but a quick fake shot or a
long cross across the box seems to give them an existential crisis. Finesse
shots from range also feel particularly deadly, with statistical all-rounders
curling them in like it’s nothing.
➜ Goalkeepers'
fingers aren’t as buttery as last year, but even top dogs like Alisson can
fumble under pressure : My favourite metagame addition to FIFA 22 is the
fleshed-out stats screen you can see during and after each match. At a glance,
you can see your dribble success rate and pass accuracy, but dig a little
deeper, and you’ll find diagrams showing where and how you lost possession, the
angles when your shots were blocked, and what your distribution looks like.
It’s invaluable information for developing your skills with certain players and
teams, even if your expected goals stat can border on depressing in a match
that is slipping away from you.
➜ Every IGN FIFA
Game Review Ever : This is all subject to change with post-launch patches,
but right now, FIFA 22 feels like a solid blend of offence and defence with a
surprising amount of over-the-top play. It’s a brave new world where sweaty
pace demons can’t just run riot, and strong strikers are viable. It’s still
early days, but I’ve already developed a complex where my hands will start
getting clammy if I see Romelu Lukaku or Erling Haaland appear in Division Rivals.
➜ Volta
Football, Career Mode and Ultimate Team : Outside of the bread and butter
gameplay, several revisions have been made to FIFA’s major modes this year.
There’s nothing revolutionary to note, but careful tweaks here and there have
made FIFA 22 enjoyable across the board, with the new-gen console’s loading
time boosts and graphical upgrades pulling some serious weight.
➜ This is one of
the best licensed soundtracks in recent memory : I played on the
PlayStation 5, and the low hum of the DualSense’s haptics is a nice touch that
pulls me deeper into the action with the thud of a good through ball or the
crunch of a nasty tackle coming through to my palms. Each mode in FIFA 22 is
also complemented by one of the best licensed soundtracks in recent memory,
featuring earworms from an eclectic mix of artists, including Brockhampton, Sam
Fender, and Kero Kero Bonito.
➜ Career Mode is
very similar to FIFA 21’s version but with a few new additions, such as the
ability to create a club. In this separate mode, you’ll replace an existing
team and make your own crest, kit, and stadium, tweaking the board’s
expectations to your liking. It’s a neat idea, but in practice I much prefer
taking a real club in an exciting direction rather than developing a squad of
randomly generated androids, so I quickly put it down.Player Career Mode now
offers RPG-style objectives in each match that you must complete to build a
relationship with your manager. Think of it as a visual novel, except you’re
trying to romance Steve Bruce into putting you in the starting XI of Newcastle
United. This is a lot of fun if you create your own player as it features a
massive skill tree, attributes to upgrade, and perks to unlock that help the
whole team. You get to feel like you’re building a footballer’s career within
an established club, and it can hurt when you don’t live up to your potential.
The character building also helps to offset the dull moments when you’ve got no
control over the team’s direction at large.
➜ Think of it as
a visual novel, except you’re trying to romance Steve Bruce : However, the
Career Mode upgrade that I appreciated most was a simple quality-of-life tweak
that lets you bypass Training Days and simulate them at the highest rank you’ve
previously achieved, which cuts out a lot of the menu monotony. It was also
great to hear Alex Scott pop up to talk about goals across the grounds during
Premier League matches. By FIFA standards, the Career Mode package is solid,
but there’s a reason why so many people still prefer Football Manager.
➜ Meanwhile,
Volta Football edges closer but doesn’t quite commit to being the new FIFA
Street game we’re all hoping for. This time there’s no story mode, but it leans
further into absurdity with abilities that give you supernatural powers on the
pitch, such as lightning pace and deadly shots. The more focused football lets
you appreciate the extra animations and visual enhancements. As always, Volta
is a handy training ground for figuring out skill moves without the pressure of
a full-size pitch.Bizarrely, Volta’s most interesting new addition is
annoyingly only available at the weekends. Volta Arcade has you competing
online in Fuzion Frenzy-style party minigames where you can hone some important
skills. Tense games of Foot Tennis help with crossing, while Disco Lava has you
dribbling carefully to steal squares from your opponents. It feels more
worthwhile than repeating skill games and is the perfect chaser after bottling
it on a cold, rainy night in Stoke; it’s just baffling that I can’t play these
whenever I want.
➜ The online
multiplayer is what I am sticking around for : Over in Ultimate Team, it’s
another year of minor revisions on a formula that clearly works very well for
EA, even if it delivers waves of Stockholm Syndrome to many players. Some extra
stadium customisation options help make your club feel more like home, and the
Division Rivals framework has been made more forgiving with checkpoints and
seasonal rewards. In the absence of anything new, I’m holding out for a
training mode that lets you play skill games with your Ultimate Team to get
used to how they play together ahead of matches.
➜ The online
multiplayer is what I am sticking around for, though. It’s as palm-wetting and
foot-twitching as ever, with the meta still in flux as FIFA 21 players throw
off the complacency that 99-rated, end-of-year cards afford. Gone are the days
when you would tremble in fear at your opponent’s team before a match, too, as
the PlayStation 5’s SSD and a solid internet connection pretty much erase the
loading process, so if you blink you’ll miss the screen that displays them.I’ve
forced a few rage quits with my J1 League team centred around ‘King’ Kazuyoshi
Miura (a 59-rated Bronze Striker who is 54 years old), so it’s fair to say you
can still have a good bit of fun in Ultimate Team without feeding EA’s golden
goose. Still, I don’t recommend getting sucked into the billion-dollar money
vortex for the sake of a few good cards, and given my track record over
previous years, I’ll likely play it for a few months and then drop it because
of the growing temptation to dig into my pockets.
➜ You can still have a good bit of fun in Ultimate Team without feeding EA’s golden goose : For FIFA 22, EA has fully implemented Preview Packs that let you look inside one loot box every day before you buy, but, even so, the microtransactions are still very much front and centre here. EA is not yet brave enough to tame the rampaging elephant in the room, and FIFA 22 suffers for it. to tame the rampaging elephant in the room, and FIFA 22 suffers for it.


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